- Canada - BC - Burnaby - SFU - Commute - 2006-01-06 -


Image Uploaded: Jan 6, 2006

Yeah, I realize that this set of images are absolute crap. I'm just putting things up since that all I've got right now. While I'm trying to get past the entire train monkey beating on the shutter button style of shooting I'm a bit too distracted these days to do anything but that. In four months though I'll be graduating and with that will come a deluge of reading and playing cultural catch-up with the hope that it'll culminate in a super ninja power photography slamdunk of some sort. Naw.

Moving back to my parents' place towards the end of the month. That should prove interesting. I'll start trying to work on building an audio and visual archive of my parents that can become raw material for a personal documentary... I guess this will be one of the rare times that I'm glad my dad is such a pack-rat. I'll likely be able to find gems of items that can be used to illustrate his stories. In knowing that I want to eventually work on creating a clean presentation of their life, I now realize that I'll need practice. In cruising some volunteering sites a carehome was looking for people to help them interview their residents to help build an in-house book of personal stories. What a kick ass idea hey? Probably will try to get involved after I grad.

I've started work on some software that will allow me to catalog multiple media types (photos, audio, text, video) into a single time based archive system. Still need to figure out how the interface should work in my head and I've got quite a few ideas but it's just squeezing them into something clean and sensible. Presenting multiple media in a single interface can get quite convoluted quickly. On top of that, I want to be able to export sections of the catalog so that I can share media objects with project collaborators. All this, however, will have to wait (of course) until I grad.

A small plea. Does anyone know how to generate random bifurating trees that are random in node placement as well as branching pattern? We can generate trees with random branching patterns but are unsure of how to place the nodes of such a tree in a random fashion.

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